![]() Any player with grenades would be well advised the throw/fire them at the Wehrmacht side of the street, while assault players smoke the centre point. Instead they should either move slightly further forward, or seek short term cover in one of the two buildings on the US side of the street, taking out any MGs, snipers or other camping players. Snipers should not hug the back wall facing Main Street, as they are likely to be killed by grenades thrown into the area. The US should start by setting some MGs to guard their second point, which can be moved up if there is little chance of an opposing player reaching the point. Often a lot of grenades are thrown at the opposition's end of the area, so players must be particularly aware of where thrown grenades have landed Often players that try to camp around here will be quickly killed, and the area is not usually controlled by one team for long. The central point lies in the choke area that both teams have to pass through to get across the map. The second points both lie in open areas to the side of the main area of combat, and usually provoke slightly different tactics to the rest of the map. The first points of each team are just ahead of the spawn points, and are usually only captured by a sprinting and dodging assault or support player when the other team have been pushed back to around the point. Due to this the lead often switches between two equally matched teams. The points in Flash are very small and captured very quickly, requiring the player to simply run over the flag. ![]()
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